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Play PC games in your android device with new 5G cloud gaming application

 HEY GUYS WELCOME TO OUR BLOG.

IN TODAYS BLOG I WILL TELL YOU HOW TO PLAY PS4 AND PC GAMES IN YOUR ANDROID DEVICE.



TUTORIAL VIDEO FOR PROCESS👇👇👇



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HISTORY OF GAMING TECHNOLOGY👇👇👇


In 2000, G-cluster demonstrated cloud gaming technology at E3. The original offering was cloud gaming service over Wi-Fi to handheld devices.[17] Video game developer Crytek began the research on a cloud gaming system in 2005 for Crysis, but halted development in 2007 to wait until the infrastructure and cable Internet providers were able to complete the task.[18]

OnLive was officially launched in March 2010, and its game service began in June with the sale of its OnLive microconsole.[19][20] On April 2, 2015, OnLive's intellectual property was acquired by Sony Computer Entertainment (now known as Sony Interactive Entertainment) and the service was shut down at the end of the month.[21] Its assets were used as the basis of a cloud gaming service within its PlayStation product family, known as PlayStation Now.[22]

Another cloud gaming startup, Gaikai, launched in 2012; the company focused on using cloud gaming as a form of online advertising for games, where users would be able to access demos of games streamed from its servers, usually via purchased advertising or online retailers. Gaikai was acquired by Sony Computer Entertainment in 2012.[23][22]

In 2013, Nvidia introduced GRID, later branded as GeForce Now, as a cloud gaming service as part of its Nvidia Shield Android TV device. The company began expanding the service to computers in 2017, including support for importing a user's Steam library to run on the remote instance.[24][25][26][27]

In 2017, the French startup Blade launched a service known as Shadow, where users are able to rent a remote Windows 10 instance on a datacenter, with allocated access to an Intel Xeon processor and Nvidia Quadro graphics. The service is geographically-limited based on proximity to one of its datacenters; it initially launched in France,[4] but began expanding into the United States in 2019.[7]

In May 2018, Electronic Arts acquired cloud gaming assets and talent from GameFly for an undisclosed amount.[28] EA subsequently announced "Project Atlas", a project to explore the integration of artificial intelligencemachine learning, and Frostbite engine technology to create a "unified" platform to "remotely process and stream blockbuster, multiplayer HD games with the lowest possible latency, and also to unlock even more possibilities for dynamic social and cross-platform play."[29][30] That month, Google and Microsoft also announced cloud gaming initiatives, with Google beginning to pilot "Project Stream" (including a closed beta featuring Assassin's Creed Odyssey running via a client in the Google Chrome web browser,[31][32] and Microsoft announced the upcoming Project xCloud, leveraging Microsoft Azure technology.[33]

At the Game Developers Conference in 2019, Google officially announced its cloud gaming service Stadia, which officially launched on November 19 of that year.[34][35] In May, Sony announced a partnership with Microsoft to co-develop cloud solutions between divisions, including gaming.[36]

Apple Inc., which makes the iOS platform for iPhones and iPads, had looked to block cloud gaming apps on its service in mid-2020. They argued that cloud gaming services allowed developers to add games onto the iOS system that bypassed the normal checks they perform on any app before it is added to the App Store, and thus violated their terms of service.[37] However, in September 2020, Apple altered its rules that allowed cloud gaming apps to work on iOS, with restrictions that each game must be offered as an individual download on the iOS store which the user must use before playing, though catalog apps as part of the service can list and link to these games.[38] Both GeForce Now and Stadia announced plans in November 2020 to release iOS versions of their streaming services as progressive web applications that would be run through a Chrome or Safari browser on iOS devices, as allowed for by Apple, to support cloud gaming.[39][40] Microsoft has also announced plans to use a similar approach to bring the xCloud game streaming technology to iOS via the browser sometime in early 2021.[41]

Amazon introduced its own cloud gaming service Luna in September 2020. Games on the service will be offered via a channel-style subscription service, with Amazon's own games and those from Ubisoft available at the service's launch.[42][43]

In November 2020, Asus and Intel announced ongoing cooperation with Boosteroid platform in the field of hardware supply, research & development and software optimization




LINK FOR THE APP USED IN VIDEO👇👇




FEATURES OF THIS PC EMULATOR

TONS OF PC,PS4 GAMES

NO QUEUE 

LESS PING/LATENCY

EASY CONTROLS





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